Indie Sci-fi Game & Comic : Primus Vita0 RepliesAdd A Reply
Hey guys ! My name is Chloe and I'm community manager for the independent studio Epsilon Games.
We are working on a videogame (narrative-puzzle like) and a comic book, all from the same universe.
Here's a quick resume of the game AND the story behind everything:
Train to Primus Vita is a video game featuring narrative and traditional puzzles set in a science-fiction universe. The “Train” is a dreamlike construct created from the protagonist’s world, thoughts, and feelings while in cryosleep on the way to the planet Primus Vita.
The player will navigate from the main Wagon in the train, full of puzzle, to the Memory room, where s/he be able to interact with the other 5 companions. And find some clues to solve the puzzles, of course...
In the year 3044, a team of six humans travel to the planet Primus Vita to retrieve precious water that was stolen from them hundreds of years ago. A space voyage of 4 years in cryosleep awaits them.
After the arrival of previous teams on Primus Vita, the World Space Agency (WSA) noted that these long periods of cryosleep caused memory loss, depression and an overall loss of cognitive abilities in the soldiers and scientists who undertake these missions. To combat this problem, NIM, the AI on the Beaufort, created a way to stimulate the sleeping minds of their team members by making them live the Train experience.
Goal of the game: Get out of the Train with your brains! Over six episodes, the player will take the role of each of the six protagonists as they must find and perform different puzzles, analyses, and weird tests throughout the Train. These challenges will prepare them mentally and emotionally for their upcoming mission on their arrival on Primus Vita.
Tell us what you think ! Write us at email@example.com
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