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SGB - Bring it on!

SGB - Bring it on!

Scified2017-09-20 13:17:55http://www.scified.com/articles/sgb---bring-on-25.jpg
Scified

Imagine, if you will, the following scenario;

A masked character stands on the edge of a platform in orbit above the Earth. They jump off, hitting a glowing panel on their chest which covers their entire body in power armor. They dive into the Earths atmosphere, an energy shield protecting them from the heat of re-entry, picking up speed trails of broken air rush from their body as the heat dissipates and they rocket through the clouds. Below the landscape of a ruined city hastens closer. Hitting the ground in the most awesome of 'superhero landings', they create a shockwave that breaks up the ground around their impact and sends numerous enemies and rusted cars into the air.

A vehicle smashes through a barrier behind them, heading straight for them. The character jumps high into the air, hovers above the vehicle and pulls out two pistols from their lower back, aiming them at the driver of the vehicle. Squeezing the triggers once five bullets burst from each of the pistols and home in, exploding the drivers head. As the vehicle rolls and explodes in a ball of flame two groups of enemies appear to the left and right of the character aiming up at them. The character drops to the ground, kicking up dust before spraying each group with automatic fire from their pistols as they swing their arms backwards, in one fluid motion. The enemies fall to the ground, each dropping a handful of loot, which is instantly teleported away.

A ricochet to the left of the character brings their attention to an enemy sniper on a rooftop above them. The characters left leg hinges open (think RoboCop) and they pull out a rectangular carrycase that unfolds into a sniper rifle. The character crouches and aims at the snipers head before pulling the trigger. We follow the bullet as it flies through the air and clean through the snipers head before turning and penetrating the heads of a handful of nearby enemies, each of them also dropping hordes of loot as they fall to the ground. Alerted by the sniper a battalion of around twenty enemies appears, each spraying automatic fire towards the character, who once again crouches, panels opening on their back. From the openings a horde of mini-rockets are launched high into the air before raining down on the newly arrived enemies; a wave of explosions and falling loot signifying their end.

A voice is heard requesting aid. Our character looks up to see a fellow 'character' on a rooftop above the ridge of the fallen sniper. The first character jumps high into the air as before and rockets through the air towards the second character (see Anthem trailer below), landing next to them. Below hordes of enemies raise their weapons, opening fire on the characters. As the first character's right leg hinges open and they pull out an automatic rifle, two more characters land beside them. Guns raised the quartet of characters prepares to face the virtual army before them.

Although I will not be buying Destiny 2, I do still believe that Bungie has the makings of a good game, But when playing Diablo 3 recently I realized some of the things stopping Destiny from becoming a great game. While Bungie's shared shooter could benefit from more personalization, customization and a less extortionate business model, it is missing two primary things.

The first, an area in which Diablo 3 excels in, is never-ending waves of a vast variety of enemies. Despite being 'open world', the enemies in Destiny are so few and scattered that they don't even present a challenge.

The second thing Destiny does have, but as with most of the games features it is held back; is probably best highlighted by the game Saints Row IV - superpowers. Once unlocked the superpowers of Saints Row IV make the player feel virtually omnipotent. If a game recreated that feeling, mixed with overwhelmingly powerful weapons against hordes of varied enemies, each of which drop troves of loot, then that game compared to Destiny would be like comparing a Bugatti Veyron to a go-kart. Add a plethora of customization and personalization, with a balanced yet super-powered PvP mode, and all for a fair price, and then you would have the starting of the much sought after Destiny killer.

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